Jukka Vahlo
PhD
julavi@utu.fi +358 29 450 2856 +358 50 911 9776 Rehtorinpellonkatu 3 Turku |
video games; AI-based game recommendations; game choice; gameplay experience; player profiles; game profiles; player markets; player-centric data; motivations to play; qualitative research; quantitative research; project management; multidisciplinary research; Stata; SPSS; AI experience; cultural studies.
- Developing Prototype Player Personas from Game Preferences
(Presentation at the ACM Woodstock conference (WOODSTOCK’18)) (2020) Proceedings of ACM Woodstock conference (WOODSTOCK’18). ACM, New York, NY, USA, 2 pages Joni Salminen, Jukka Vahlo, Aki Koponen, Soon gyo Jung, Bernard J. Jansen - Driven, Imaginative, and Casual Game Experiences (2020) Game User Experience and Player-Centered Design Jukka Vahlo, Aki Koponen
- View, Play and Pay? – The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying (2020) Proceedings of the 53rd Hawaii International Conference on System Sciences Maria Törhönen, Max Sjöblom, Jukka Vahlo, Juho Hamari
- Challenge Types in Videogame play
(Digital Games Research Association Conferencen abstrakti, Kyoto Japan 6.-10.8. 2019) (2019) DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix Jukka Vahlo, Veli-Matti Karhulahti - Potentials of Big Data for Integrated Territorial Policy Development in the European Growth Corridors (Bigdata): Targeted Analysis. Final Main Report (2019) Helka Kalliomäki, Jukka Vahlo, Ira Ahokas, Nicolas Balcom Raleigh, Jukka Heikkonen, Pekko Lindblom, Ville Keränen, Paavo Nevalainen, Siiri Silm, Anto Aasa
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study (2018)
- Journal of Medical Internet Research
- In Gameplay : the invariant structures and varieties of the video game gameplay experience (2018) Vahlo Jukka
- Player Personas and Game Choice (2018) Encyclopedia of Computer Graphics and Games Jukka Vahlo, Aki Koponen
- Tasavallan core-gamer: Videopelaamisen piirteet Suomessa, Kanadassa ja Japanissa (2018)
- Pelitutkimuksen Vuosikirja
- Validating Gameplay Activity Inventory (GAIN) for Modeling Player Profiles (2018)
- User Modeling and User-Adapted Interaction
- Video Game Studies and Contemporary Folkloristics (2018)
- FF network
- An enactive account of the autonomy of videogame gameplay (2017)
- Game Studies
- Digital Game Dynamics Preferences and Player Types (2017)
- Journal of Computer-Mediated Communication
- Kansainvälisiä ja kotimaisia kokemuksia cultural planning -menetelmästä: kulttuurilähtöisen kaupunkikehittämisen mahdollisuudet suomalaisilla kaupunkiseuduilla (2017) Helka Kalliomäki, Ira Ahokas, Jukka Vahlo
- Kulttuurisuunnittelu lähestymistapana kaupunkien yhteiskehittämiseen. (2017) Kulttuurisuunnittelu. Kaupunkikehittämisen uusi näkökulma Helka Kalliomäki, Jukka Vahlo
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Protocol of a Feasibility Study (2016)
- JMIR Research Protocols
- Digitaalinen pelaaminen työhyvinvoinnin edistämisessä (2015) Jukka Vahlo, Johanna Ollila, Aki Koponen
- Turku 2011 - Tieteen kulttuuripääkaupunki / Turku 2011 - The Capital of Culture and Science (2013) Vahlo Jukka, Ruoppila Sampo