Jukka Vahlo
PhD
julavi@utu.fi +358 29 450 2856 +358 50 911 9776 Rehtorinpellonkatu 3 Turku |
video games; AI-based game recommendations; game choice; gameplay experience; player profiles; game profiles; player markets; player-centric data; motivations to play; qualitative research; quantitative research; project management; multidisciplinary research; Stata; SPSS; AI experience; cultural studies.
- Exploring music-based attachment to video games through affect expressions in written memories (2025)
- Entertainment Computing
- Validating Motives of Autonomous Players (MAP) inventory: a bottom-up model of general motivational factors to videogame play (2025)
- User Modeling and User-Adapted Interaction
- Eight types of video game experience (2024)
- Entertainment Computing
- Elävä kaupunki hengittää sekä pelejä että leikkejä, mutta niihin suhtautuminen jakaa kaupunkilaisia (2024) Ratala, Onni; Kirveennummi, Anna; Koponen, Aki; Sihvonen, Lilli; Vahlo, Jukka; Suominen, Jaakko
- Informal learning and wellbeing outcomes of gameplay and their associations with gameplay motivation (2023)
- Frontiers in Psychology
- Life Thinning and Gaming Disorder : A Longitudinal Qualitative Registered Report (2023)
- Peer community journal
- Ontological diversity in gaming disorder measurement: a nationally representative registered report (2023)
- Addiction Research and Theory
- Reply to Billieux and Fournier (2022): collaborative shortcut to ontological diversity COMMENT (2023)
- Addiction Research and Theory
- Videopelaamisen, työkyvyn ja työstä palautumisen suhde : kansallisesti edustava rekisteröity tutkimusraportti (2023)
- Psykologia
- Videopelien genret ja niitä määrittävät voimat (2023) Kansanperinne 2.0: Sukelluksia 2000-luvun vernakulaariin kulttuuriin Vahlo Jukka
- Digital Games as a Source of English Vocabulary for Finnish Writers (2022) Cognitive Sociolinguistics Revisited Tissari Heli, Koskela Oskari, Tuuri Kai, Vahlo Jukka
- Discovering the Motivational Constitution of ‘Playing Games for Fun’ (2022)
- Lecture Notes in Computer Science
- Exploring Gameful Motivation of Autonomous Learners (2022)
- Frontiers in Psychology
- In Pursuit of Measuring Pre-reflective Music Listening Experiences (2022) AM '22: Proceedings of the 17th International Audio Mostly Conference Tuuri Kai, Koskela Oskari, Vahlo Jukka
- Pelimusiikin käyttötavat ja funktiot suomalaisten arjessa (2022)
- Musiikki
- Player perceptions of informal learning in non-educational games (2022)
- Proceedings of the European conference on games-based learning
- Two Overwatch Player Profiles (2022) Modes of Esports Engagement in Overwatch Vahlo Jukka, Karhulahti Veli-Matti
- Identifying the Impact of Game Music both Within and Beyond Gameplay (2021)
- International Conference on Entertainment Computing
- Linkages Between Gameplay Preferences and Fondness for Game Music (2021)
- International Conference on Entertainment Computing
- Challenge types in gaming: validation of video game challenge inventory (CHA) (2020)
- International Journal of Human-Computer Studies