A Kinesthetic Theory of Videogames – Time-Critical Challenge and Aporetic Rhematic
: Time-Critical Challenge and Aporetic Rhematic
: Karhulahti Veli-Matti
: 2013
Game Studies
: 1
: 1
: 3
: 1
: 1604-7982
: 1604-7982
: http://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
This article looks into the mostly unexplored difference between kinesthetic and nonkinesthetic videogame challenge. The difference is refined into a challenge-based theory for understanding the videogame and its peculiar rhetorical character.