A1 Refereed original research article in a scientific journal
A Kinesthetic Theory of Videogames – Time-Critical Challenge and Aporetic Rhematic
Subtitle: Time-Critical Challenge and Aporetic Rhematic
Authors: Karhulahti Veli-Matti
Publication year: 2013
Journal: Game Studies
Article number: 1
Number in series: 1
Volume: 3
Issue: 1
ISSN: 1604-7982
eISSN: 1604-7982
Web address : http://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
Abstract
This article looks into the mostly unexplored difference between kinesthetic and nonkinesthetic videogame challenge. The difference is refined into a challenge-based theory for understanding the videogame and its peculiar rhetorical character.
This article looks into the mostly unexplored difference between kinesthetic and nonkinesthetic videogame challenge. The difference is refined into a challenge-based theory for understanding the videogame and its peculiar rhetorical character.