A1 Refereed original research article in a scientific journal

A Kinesthetic Theory of Videogames – Time-Critical Challenge and Aporetic Rhematic




SubtitleTime-Critical Challenge and Aporetic Rhematic

AuthorsKarhulahti Veli-Matti

Publication year2013

JournalGame Studies

Article number1

Number in series1

Volume3

Issue1

ISSN1604-7982

eISSN1604-7982

Web address http://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame


Abstract
This article looks into the mostly unexplored difference between kinesthetic and nonkinesthetic videogame challenge. The difference is refined into a challenge-based theory for understanding the videogame and its peculiar rhetorical character.



Last updated on 2024-26-11 at 15:31