Jukka Vahlo
PhD
julavi@utu.fi +358 29 450 2856 +358 50 911 9776 Rehtorinpellonkatu 3 Turku ORCID identifier: https://orcid.org/0000-0001-5835-5945 |
Areas of expertise
video games; AI-based game recommendations; game choice; gameplay experience; player profiles; game profiles; player markets; player-centric data; motivations to play; qualitative research; quantitative research; project management; multidisciplinary research; Stata; SPSS; AI experience; cultural studies.
video games; AI-based game recommendations; game choice; gameplay experience; player profiles; game profiles; player markets; player-centric data; motivations to play; qualitative research; quantitative research; project management; multidisciplinary research; Stata; SPSS; AI experience; cultural studies.
Publications
- Developing Prototype Player Personas from Game Preferences
(Presentation at the ACM Woodstock conference (WOODSTOCK’18)) (2020) Proceedings of ACM Woodstock conference (WOODSTOCK’18). ACM, New York, NY, USA, 2 pages Joni Salminen, Jukka Vahlo, Aki Koponen, Soon gyo Jung, Bernard J. Jansen
(Other publication) - Driven, Imaginative, and Casual Game Experiences (2020) Game User Experience and Player-Centered Design Jukka Vahlo, Aki Koponen
(A3 Refereed book chapter or chapter in a compilation book) - View, Play and Pay? – The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying (2020) Proceedings of the 53rd Hawaii International Conference on System Sciences Maria Törhönen, Max Sjöblom, Jukka Vahlo, Juho Hamari
(A4 Refereed article in a conference publication ) - Challenge Types in Videogame play
(Digital Games Research Association Conferencen abstrakti, Kyoto Japan 6.-10.8. 2019) (2019) DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix Jukka Vahlo, Veli-Matti Karhulahti
(Other publication) - Potentials of Big Data for Integrated Territorial Policy Development in the European Growth Corridors (Bigdata): Targeted Analysis. Final Main Report (2019) Helka Kalliomäki, Jukka Vahlo, Ira Ahokas, Nicolas Balcom Raleigh, Jukka Heikkonen, Pekko Lindblom, Ville Keränen, Paavo Nevalainen, Siiri Silm, Anto Aasa
(D4 Published development or research report or study ) - Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study (2018)
- Journal of Medical Internet Research
(A1 Refereed original research article in a scientific journal) - In Gameplay : the invariant structures and varieties of the video game gameplay experience (2018) Vahlo Jukka
(G4 Monograph dissertation) - Player Personas and Game Choice (2018) Encyclopedia of Computer Graphics and Games Jukka Vahlo, Aki Koponen
(D2 Article in a professional compilation book) - Tasavallan core-gamer: Videopelaamisen piirteet Suomessa, Kanadassa ja Japanissa (2018)
- Pelitutkimuksen Vuosikirja
(A1 Refereed original research article in a scientific journal) - Validating Gameplay Activity Inventory (GAIN) for Modeling Player Profiles (2018)
- User Modeling and User-Adapted Interaction
(A1 Refereed original research article in a scientific journal) - Video Game Studies and Contemporary Folkloristics (2018)
- FF network
(B1 Non-refereed article in a scientific journal) - An enactive account of the autonomy of videogame gameplay (2017)
- Game Studies
(A1 Refereed original research article in a scientific journal) - Digital Game Dynamics Preferences and Player Types (2017)
- Journal of Computer-Mediated Communication
(A1 Refereed original research article in a scientific journal) - Kansainvälisiä ja kotimaisia kokemuksia cultural planning -menetelmästä: kulttuurilähtöisen kaupunkikehittämisen mahdollisuudet suomalaisilla kaupunkiseuduilla (2017) Helka Kalliomäki, Ira Ahokas, Jukka Vahlo
(D4 Published development or research report or study ) - Kulttuurisuunnittelu lähestymistapana kaupunkien yhteiskehittämiseen. (2017) Kulttuurisuunnittelu. Kaupunkikehittämisen uusi näkökulma Helka Kalliomäki, Jukka Vahlo
(A3 Refereed book chapter or chapter in a compilation book) - Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Protocol of a Feasibility Study (2016)
- JMIR Research Protocols
(A1 Refereed original research article in a scientific journal) - Digitaalinen pelaaminen työhyvinvoinnin edistämisessä (2015) Jukka Vahlo, Johanna Ollila, Aki Koponen
(D4 Published development or research report or study ) - Turku 2011 - Tieteen kulttuuripääkaupunki / Turku 2011 - The Capital of Culture and Science (2013) Vahlo Jukka, Ruoppila Sampo
(C2 Editorial work for a scientific compilation book)