A3 Refereed book chapter or chapter in a compilation book

Two Overwatch Player Profiles




AuthorsVahlo Jukka, Karhulahti Veli-Matti

EditorsMaria Ruotsalainen, Maria Törhönen, Veli-Matti Karhulahti

Publishing placeCham

Publication year2022

Book title Modes of Esports Engagement in Overwatch

First page 11

Last page30

ISBN978-3-030-82766-3

eISBN978-3-030-82767-0

DOIhttps://doi.org/10.1007/978-3-030-82767-0_2(external)

Web address https://doi.org/10.1007/978-3-030-82767-0(external)

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/178343269(external)


Abstract

We pursue Overwatch player profiles via a statistical cluster analysis of survey data from the UK (N = 1089) and the USA (N = 417). The profiles are based on the players’ activity, challenge, and experiential preferences as well as motivations. Our analytical process produces six esports player clusters, two of which with Overwatch. The first (OW1) plays mainly Overwatch and Fortnite on a console, and they enjoy diverse types of non-competitive play elements more than other esports players. The second cluster (OW2) plays mainly Overwatch and League of Legends on a PC, and despite appearing more “competitive”, they did not report more competitive preferences. We suggest that the alleged “casual” and “competitive” types might not be the best way to identify esports and Overwatch players.


Downloadable publication

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 21:28