A1 Journal article – refereed

Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players




List of Authors: Laato Samuli, Islam A.K.M. Najmul, Laine Teemu H.

Publisher: Taylor & Francis

Publication year: 2021

Journal: Behaviour and Information Technology

eISSN: 1362-3001

DOI: http://dx.doi.org/10.1080/0144929X.2021.1905878


Abstract

Location-based games (LBGs) augment urban environments with virtual content turning them into a playground. The importance of understanding how different modes of play impact LBG players’ psychological well-being is emphasized by the enormous and constantly rising popularity of the genre. In this work, we use the two-factor theory of psychological well-being to investigate the associations between five constructs related to game mechanics and personality traits, and psychological well-being and fatigue. We test our proposed structural model with Finnish Pokémon GO players (N = 855). The results show deficient self-regulation and fear of missing out to be positively associated with gaming fatigue. Engagement with cooperative and individual game mechanics had a positive relationship with well-being. Competitive game mechanics were found to have a positive relationship with both well-being and fatigue. Finally, the overall playing intensity had a strong relationship with well-being, but no association with fatigue.


Downloadable publication

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.




Last updated on 2021-24-06 at 10:47