A4 Vertaisarvioitu artikkeli konferenssijulkaisussa

Architecture of Belonging – A Social Identity-based Design Theory of Community Identification in Multiplayer Video Games




TekijätKordyaka Bastian, Laato Samuli, Müller Marius, Niehaves Bjoern

ToimittajaBui Tung X.

Konferenssin vakiintunut nimiHawaii International Conference on System Sciences

KustannuspaikkaHonolulu, HI

Julkaisuvuosi2021

Kokoomateoksen nimiProceedings of the 54th Hawaii International Conference on System Sciences 2021

Aloitussivu5389

Lopetussivu5398

ISBN978-0-9981331-4-0

ISSN2572-6862

DOIhttps://doi.org/10.24251/HICSS.2021.656

Verkko-osoitehttp://hdl.handle.net/10125/71276

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/53075348


Tiivistelmä

Recently several studies have worked towards a better understanding of reasons to play multiplayer online games (MOGs). Despite multiple approaches used, understanding of the topic remains incomplete due to its complexity. This study constructs an explanatory design theory of community identification as a predictor of engagement in MOGs. To that end, a structured multimixed-method study was conducted. First, a quantitative survey (N=236) was used to illustrate the explanatory power of community identification in the specific context of our study. Second, a workshop (N=10) was held identifying similarity and mutual influence as the most meaningful design elements of community identification. On this basis, and building off the design science paradigm, and assumptions from the contrast model and interactive richness, an explanatory design theory to foster community identification in MOGs is derived. The model features the elements of the design factors similarity (high vs. low) and interactive richness (rich vs. poor) that can be tested in future (experimental) research.


Ladattava julkaisu

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 19:58