A3 Refereed book chapter or chapter in a compilation book
Critical Game Heritage: On Collaboration, Controversies, and Contextualization; 
Authors: Suominen, Jaakko; Nylund, Niklas; Reunanen, Markku
Editors: Mäyrä, Frans; Koskimaa, Raine
Edition: 1st Edition
Publication year: 2026
Book title : Cultural Game Studies : Critical Approaches
First page : 223
Last page: 238
ISBN: 978-1-041-15513-3
eISBN: 978-1-003-67985-1
DOI: https://doi.org/10.4324/9781003679851-16
Publication's open availability at the time of reporting: Open Access
Publication channel's open availability : Open Access publication channel
Web address : https://doi.org/10.4324/9781003679851-16
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/526756598
Self-archived copy's licence: CC BY NC ND
Self-archived copy's version: Publisher`s PDF
In Chapter 15 , Jaakko Suominen, Niklas Nylund, and Markku Reunanen explore game cultural heritage and the work surrounding it. By game cultural heritage work, they refer to all the activities aimed at preserving games and gaming cultures, researching their history and publicly presenting them to various audiences. The authors ask which factors, approaches, and areas researchers have recently highlighted as central to game cultural heritage work and, in contrast, which areas have been less explored. They relate discussions about game cultural heritage to broader debates on cultural heritage and heritage communities.
Downloadable publication This is an electronic reprint of the original article. |
Funding information in the publication:
Open Access funding provided by Tampere University.