A4 Refereed article in a conference publication

Is New Material Always Better? Plastics and Games in Finnish Popular Media in the 1950s and 1960s




AuthorsSuominen, Jaakko

EditorsUsva Friman

Conference nameNordic DiGRA 2025: Hope: Envisioning the Future of Game Cultures

Publication year2025

JournalConference of Digital Games Research Association

Book title Conference Proceedings of Nordic DiGRA 2025: Hope: Envisioning the Future of Game Cultures

Web address https://dl.digra.org/index.php/dl/article/view/2412

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/492141575


Abstract

This paper examines the relationship between plastics and games in Finland during the decades of plastic's breakthrough in consumer goods in the 1950s and 1960s. Primary sources of the study include digitized newspaper and magazine articles as well as advertisements. While I discuss several games and toys made of plastic, the primary focus is on the hula hoop, which became a global craze in 1958. At the time of the study, plastic was widely regarded as a new and useful material, employed not only in kitchens and bathrooms but also in toys and games. However, over time, plastic has come to represent a significant environmental challenge. This case study highlights how phenomena initially perceived as positive can later prove to have detrimental effects. The paper highlights the need for game history research that considers the material dimension of games and the challenges of sustainability.


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Funding information in the publication
Research Council of Finland funding for the Centre of Excellence in Game Culture Studies (decision #353268)


Last updated on 2025-30-05 at 09:54