A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
Is New Material Always Better? Plastics and Games in Finnish Popular Media in the 1950s and 1960s
Tekijät: Suominen, Jaakko
Toimittaja: Usva Friman
Konferenssin vakiintunut nimi: Nordic DiGRA 2025: Hope: Envisioning the Future of Game Cultures
Julkaisuvuosi: 2025
Journal: Conference of Digital Games Research Association
Kokoomateoksen nimi: Conference Proceedings of Nordic DiGRA 2025: Hope: Envisioning the Future of Game Cultures
Verkko-osoite: https://dl.digra.org/index.php/dl/article/view/2412
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/492141575
This paper examines the relationship between plastics and games in Finland during the decades of plastic's breakthrough in consumer goods in the 1950s and 1960s. Primary sources of the study include digitized newspaper and magazine articles as well as advertisements. While I discuss several games and toys made of plastic, the primary focus is on the hula hoop, which became a global craze in 1958. At the time of the study, plastic was widely regarded as a new and useful material, employed not only in kitchens and bathrooms but also in toys and games. However, over time, plastic has come to represent a significant environmental challenge. This case study highlights how phenomena initially perceived as positive can later prove to have detrimental effects. The paper highlights the need for game history research that considers the material dimension of games and the challenges of sustainability.
Ladattava julkaisu This is an electronic reprint of the original article. |
Julkaisussa olevat rahoitustiedot:
Research Council of Finland funding for the Centre of Excellence in Game Culture Studies (decision #353268)