The Ethics of Game Experience




Sami Hyrynsalmi, Kai K. Kimppa, Jouni Smed

Barbaros Bostan

2020

Game User Experience And Player-Centered Design

International Series on Computer Entertainment and Media Technology

253

263

978-3-030-37642-0

978-3-030-37643-7

DOIhttps://doi.org/10.1007/978-3-030-37643-7_11

https://doi.org/10.1007/978-3-030-37643-7_11



Modern gaming – especially in mobile platforms – has turned into a quagmire of questionable practices. This chapter takes a look into the ethical problems brought about by the increasing importance of monetisation in game design. We recognise five factors that are threatening the player’s game experience and argue how they constitute unethical behaviour on the part of game designers.



Last updated on 2024-26-11 at 18:10