The Relationship Between Player's Gaming Orientation and Avatar's Capital: a Study in Final Fantasy XIV




Henry Korkeila, Juho Hamari

Annual Hawaii International Conference on System Sciences

Hawaii, USA

2018

 Proceedings of the Annual Hawaii International Conference on System Sciences

Proceedings of the 51st Annual Hawaii International Conference on System Sciences

51

978-1-51-085655-4

1530-1605

https://research.utu.fi/converis/portal/detail/Publication/38136760



This study investigates the relationship between player’s gaming
orientation (dimensions of achievement, immersion and social
orientation) and avatar’s capital (social, economic, cultural and
symbolic). The data was gathered through an online survey (n=905) amidst
players of a MMORPG, Final Fantasy XIV. The results show that avatar’s
cultural capital is predicted by immersion orientation (customization,
discovery, and role-playing), achievement orientation (mechanics) and
social orientation (relationship and socializing). Economic capital is
predicted by achievement orientation (advancement, competition, and
mechanics) and social orientation (relationship and teamwork). Social
capital was predicted by social orientation (relationship, socializing
and teamwork) and immersion-orientation (escapism and customization).
Symbolic capital was predicted by achievement orientation (advancement,
competition, mechanics) and social orientation (relationship and
teamwork).


Last updated on 26/11/2024 11:11:21 PM