A4 Refereed article in a conference publication

The Relationship Between Player's Gaming Orientation and Avatar's Capital: a Study in Final Fantasy XIV




AuthorsHenry Korkeila, Juho Hamari

Conference nameAnnual Hawaii International Conference on System Sciences

Publishing placeHawaii, USA

Publication year2018

JournalProceedings of the Annual Hawaii International Conference on System Sciences

Book title Proceedings of the 51st Annual Hawaii International Conference on System Sciences

Number in series51

ISBN978-1-51-085655-4

ISSN1530-1605

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/38136760


Abstract

This study investigates the relationship between player’s gaming
orientation (dimensions of achievement, immersion and social
orientation) and avatar’s capital (social, economic, cultural and
symbolic). The data was gathered through an online survey (n=905) amidst
players of a MMORPG, Final Fantasy XIV. The results show that avatar’s
cultural capital is predicted by immersion orientation (customization,
discovery, and role-playing), achievement orientation (mechanics) and
social orientation (relationship and socializing). Economic capital is
predicted by achievement orientation (advancement, competition, and
mechanics) and social orientation (relationship and teamwork). Social
capital was predicted by social orientation (relationship, socializing
and teamwork) and immersion-orientation (escapism and customization).
Symbolic capital was predicted by achievement orientation (advancement,
competition, mechanics) and social orientation (relationship and
teamwork).


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