A4 Refereed article in a conference publication
The Relationship Between Player's Gaming Orientation and Avatar's Capital: a Study in Final Fantasy XIV
Authors: Henry Korkeila, Juho Hamari
Conference name: Annual Hawaii International Conference on System Sciences
Publishing place: Hawaii, USA
Publication year: 2018
Journal: Proceedings of the Annual Hawaii International Conference on System Sciences
Book title : Proceedings of the 51st Annual Hawaii International Conference on System Sciences
Number in series: 51
ISBN: 978-1-51-085655-4
ISSN: 1530-1605
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/38136760
This study investigates the relationship between player’s gaming
orientation (dimensions of achievement, immersion and social
orientation) and avatar’s capital (social, economic, cultural and
symbolic). The data was gathered through an online survey (n=905) amidst
players of a MMORPG, Final Fantasy XIV. The results show that avatar’s
cultural capital is predicted by immersion orientation (customization,
discovery, and role-playing), achievement orientation (mechanics) and
social orientation (relationship and socializing). Economic capital is
predicted by achievement orientation (advancement, competition, and
mechanics) and social orientation (relationship and teamwork). Social
capital was predicted by social orientation (relationship, socializing
and teamwork) and immersion-orientation (escapism and customization).
Symbolic capital was predicted by achievement orientation (advancement,
competition, mechanics) and social orientation (relationship and
teamwork).
Downloadable publication This is an electronic reprint of the original article. |