Computer Hobbyists and the Gaming Industry in Finland




Saarikoski P, Suominen J

PublisherIEEE COMPUTER SOC

2009

IEEE Annals of the History of Computing

IEEE ANNALS OF THE HISTORY OF COMPUTING

IEEE ANN HIST COMPUT

31

3

20

33

14

1058-6180

DOIhttps://doi.org/10.1109/MAHC.2009.39



Since the 1950s, digital games in Finland have bridged gaps between professional users and the public as well as institutional and domestic environments. The early significance of Finland's 1970s and 1980s computer games hobbyist and hacker cultures is still evident: clear connections exist between the country's rich history of such subcultures and its modern international success in multimedia and mobile entertainment.



Last updated on 2024-26-11 at 22:13