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Narrative Design




TekijätBulatovic Trygg Natasha, Skult Petter, Smed Jouni

ToimittajaLee, Newton

Julkaisuvuosi2017

Kokoomateoksen nimiEncyclopedia of Computer Graphics and Games

ISBN978-3-319-08234-9

DOIhttps://doi.org/10.1007/978-3-319-08234-9_140-1

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/28248126


Tiivistelmä

Narrative design combines game design and game writing. It uses the
mechanics of game design to create a dramatically compelling story to
the game player. In a broader sense, narrative design is a unity of
carefully selected game mechanics that would adhere the story elements
in either textual or symbolic/visual form with the aim to fulfil the
desired gaming experience for the players. Narrative design can be
textual, visual, or aural. It is usually a tight bond of all these
mediums telling the story directly through players’ senses in a form of
gaming experience that was set by the game designer.


Ladattava julkaisu

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Last updated on 2024-26-11 at 12:00