A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa
Narrative Design
Tekijät: Bulatovic Trygg Natasha, Skult Petter, Smed Jouni
Toimittaja: Lee, Newton
Julkaisuvuosi: 2017
Kokoomateoksen nimi: Encyclopedia of Computer Graphics and Games
ISBN: 978-3-319-08234-9
DOI: https://doi.org/10.1007/978-3-319-08234-9_140-1
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/28248126
Narrative design combines game design and game writing. It uses the
mechanics of game design to create a dramatically compelling story to
the game player. In a broader sense, narrative design is a unity of
carefully selected game mechanics that would adhere the story elements
in either textual or symbolic/visual form with the aim to fulfil the
desired gaming experience for the players. Narrative design can be
textual, visual, or aural. It is usually a tight bond of all these
mediums telling the story directly through players’ senses in a form of
gaming experience that was set by the game designer.
Ladattava julkaisu This is an electronic reprint of the original article. |