A3 Vertaisarvioitu kirjan tai muun kokoomateoksen osa

Gamification Ethics




TekijätSami Hyrynsalmi, Kai Kimppa, Jouni Smed

ToimittajaNewton Lee

Julkaisuvuosi2017

Kokoomateoksen nimiEncyclopedia of Computer Graphics and Games

ISBN978-3-319-08234-9

eISBN978-3-319-08234-9

DOIhttps://doi.org/10.1007/978-3-319-08234-9_138-1

Verkko-osoitehttps://doi.org/10.1007/978-3-319-08234-9_138-1

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/28247650


Tiivistelmä

Gamification ethics refers to the study and understanding of right and
wrong conducts by or with gamified solutions. As gamification taps into
the natural playfulness of human beings, ethical issues are prevalent
and must be considered by the developers.


Ladattava julkaisu

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 19:59