A3 Refereed book chapter or chapter in a compilation book

Gamification Ethics




AuthorsSami Hyrynsalmi, Kai Kimppa, Jouni Smed

EditorsNewton Lee

Publication year2017

Book title Encyclopedia of Computer Graphics and Games

ISBN978-3-319-08234-9

eISBN978-3-319-08234-9

DOIhttps://doi.org/10.1007/978-3-319-08234-9_138-1

Web address https://doi.org/10.1007/978-3-319-08234-9_138-1

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/28247650


Abstract

Gamification ethics refers to the study and understanding of right and
wrong conducts by or with gamified solutions. As gamification taps into
the natural playfulness of human beings, ethical issues are prevalent
and must be considered by the developers.


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Last updated on 2024-26-11 at 19:59