Refereed article in conference proceedings (A4)

Examining User Experience in an Augmented Reality Adventure Game: Case Luostarinmäki Handicrafts Museum




List of Authors: Seppälä Kaapo, Heimo Olli I., Pääkylä Juho, Latvala Jussi, Helle Seppo, Härkänen Lauri, Jokela Sami, Järvenpää Lauri, Saukko Frans, Viinikkala Lauri, Mäkilä Tuomas, Lehtonen Teijo

Conference name: International Conference on Human Choice and Computers

Place: Salford

Publication year: 2016

Book title *: Technology and Intimacy: Choice or Coercion

Title of series: Human Choice and Computers

Number in series: 12

Volume number: 474

Number of pages: 20

ISBN: 978-3-319-44804-6

eISBN: 978-3-319-44805-3

ISSN: 1868-4238

DOI: http://dx.doi.org/10.1007/978-3-319-44805-3_21

URL: http://link.springer.com/book/10.1007/978-3-319-44805-3


Abstract

In this paper we examine the user experience test results

of Augmented Reality Adventure Game designed to Finnish Cultur-

al Heritage Site Luostarinmäki Handicrafts Museum in Turku and

discuss about the possible and preferable content, development and

economic decisions and guidelines for augmented reality applica-

tions for museum and Cultural heritage sites.


Last updated on 2021-24-06 at 11:49