Tapani Joelsson
M.Sc.
tapani.joelsson@utu.fi +358 29 450 2479 +358 40 518 0796 ORCID identifier: https://orcid.org/0000-0003-1281-3204 |
Areas of expertise
Game design patterns; Player experience; User experience
Game design patterns; Player experience; User experience
Teaching
Currently I am involved in teaching of three courses at the department of Computing at University of
Turku. These courses are Software Design and Architecture (5 ETSC), Basic Course on Software
Engineering (5 ETSC), and Practical Agile Software Testing (5 ETSC).
I have supervised students in three instances of Game Developer Trainee Program during 2012-2014,
and in three instances of Full Stack Training Program for programmers during 2019-2022.
Publications
- Tietokone museossa! (2020)
- Skrolli
(E1 Popularised article) - Bittivainajien pikselikalmistot – hautaamisen ja suremisen rooli digitaalisissa peleissä (2019)
- Pelitutkimuksen Vuosikirja
(A1 Refereed original research article in a scientific journal) - Verbalizing sensory experiences: A netnography on snacks in consumers' everyday lives (2019) Paper presented at 5th Nordic Conference on Consumer Research Saara Lundén, Henna Syrjälä, Kaisa Könnölä, Tapani N Joelsson, Harri Luomala, Tuomas Mäkilä, Mari Sandell
(Other publication) - Gamifying Learning of Maritime Standard Operational Procedures (2018) GAME-ON’2018: 19th International Conference on Intelligent Games and Simulations Olli I. Heimo, Tapani N. Joelsson, Sari Nyroos, Tuomas Mäkilä
(A4 Refereed article in a conference publication ) - Investigating the usability and user experiences of voice user interface: A case of Google home smart speaker (2018) MobileHCI '18 Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct Pyae A., Joelsson T.
(Other publication) - Role and Experiences of Tutorial in Location Based Game (2018) GAME-ON'2018: 19th International Conference on Intelligent Games and Simulation Kaisa Könnölä, Tuomas Ranti, Tapani N. Joelsson, Tuomas Mäkilä
(A4 Refereed article in a conference publication ) - Seeing but not observing with Sherlock Holmes the Consulting Detective (2018)
- Well played
(A1 Refereed original research article in a scientific journal) - Snacking Gamers (2018) Tuomas Mäkilä, Henna Syrjälä, Tapani N. Joelsson, Kaisa Könnölä, Saara Lunden, Mari Sandell, Harri Luomala
(Other publication) - The role of prosumers in the evolution of a software ecosystem: Case Steam (2018)
- CEUR Workshop Proceedings
(A4 Refereed article in a conference publication ) - Beyond Skill-Based Rating Systems: Analyzing and Evaluating Player Performance (2017) Academic MindTrek - Proceedings of the 21st International Academic Mindtrek Conference Aleksi Visti, Tapani N. Joelsson, Jouni Smed
(A4 Refereed article in a conference publication ) - Connecting Company and Consumer Expectations in Game Design: A Food Sector Case (2017) GAME-ON ' 2017: 18th International Conference on Intelligent Games And Simulation Tuomas Ranti, Henna Syrjälä, Tapani N. Joelsson, Tuomas Mäkilä, Kaapo Seppälä, Saara Lunden, Mari Sandell, Harri T. Luomala
(A4 Refereed article in a conference publication ) - Foodscapeista gamescapeiksi: Välipalat pelaamiskäytännöissä (2017)
- Pelitutkimuksen Vuosikirja
(A1 Refereed original research article in a scientific journal) - Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia (2017)
- Acta Technica Jaurinensis
(A1 Refereed original research article in a scientific journal) - Impact of serious games on health and well-being of elderly: a systematic review (2017)
- Proceedings of the Annual Hawaii International Conference on System Sciences
(A4 Refereed article in a conference publication ) - Individual smell perceptions in snacking (2017) Lundén S, Syrjälä H, Mäkilä T, Könnölä K, Joelsson T, Luomala H, Sandell M
(Other publication) - Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises (2017)
- Finnish Journal of eHealth and eWelfare
(A1 Refereed original research article in a scientific journal) - Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
- Gerontechnology
(A1 Refereed original research article in a scientific journal) - Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People (2017)
- EAI Endorsed Transactions on Serious Games
(A1 Refereed original research article in a scientific journal) - Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan (2017)
- International Journal of Serious Games
(A1 Refereed original research article in a scientific journal) - Life in Finland – Gamifying Integration Material Through an Interactive Novel (2017)
- CEUR Workshop Proceedings
(A4 Refereed article in a conference publication )