Mika Luimula
Publications
- Digital Learning Environments - Constructing Augmented and Virtual Reality in Fire Safety (2020) IC4E 2020: Proceedings of the 2020 11th International Conference on E-Education, E-Business, E-Management, and E-Learning Brita Somerkoski, Mika Luimula, David Oliva, Kimmo Tarkkanen
(A4 Refereed article in a conference publication ) - Exergames Designed for Older Adults: A Pilot Evaluation on Psychosocial Well-Being (2017)
- Games for Health
(A1 Refereed original research article in a scientific journal) - Impact of serious games on health and well-being of elderly: a systematic review (2017)
- Proceedings of the Annual Hawaii International Conference on System Sciences
(A4 Refereed article in a conference publication ) - Investigating players' engagement, immersion, and experiences in playing pokémon go (2017) Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition Aung Pyae, Mika Luimula, Jouni Smed
(A4 Refereed article in a conference publication ) - Investigating the Finnish Elderly People’s Attitudes and Motivation towards Digital Game-Based Physical Exercises (2017)
- Finnish Journal of eHealth and eWelfare
(A1 Refereed original research article in a scientific journal) - Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
- Gerontechnology
(A1 Refereed original research article in a scientific journal) - NeuroCar Virtual Driving Environment: Simultaneous Evaluation of Driving Skills and Spatial Perceptual-attentional Capacity (2017)
- Acta Technica Jaurinensis
(A1 Refereed original research article in a scientific journal) - When Japanese Elderly People Play a Finnish Physical Exercise Game: A Usability Study (2016)
- Journal of Usability Studies
(A1 Refereed original research article in a scientific journal)