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    Degree Programme in Digital Culture, Landscape and Cultural Heritage

    University of Turku » Faculty of Humanities » School of History, Culture and Arts Studies


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    Persons
      
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    • Xue, Chenru
    • Ylikahri, Nea
    • Yli-Kauppila, Nicklas


    Publications
      
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    137 of 159
      
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    • “There Are No Women and They All Play Mercy”: Understanding and Explaining (the Lack of) Women’s Presence in Esports and Competitive Gaming  (2018)
    • The Red Island. Working-class Leisure Culture in Post-war Helsinki  (2021)
    • The relationship between gamification, brand engagement and brand equity  (2019)
    • The Relationship Between Player's Gaming Orientation and Avatar's Capital: a Study in Final Fantasy XIV  (2018)
    • The relationship between player types and gamification feature preferences  (2020)
    • The Resilient City in World War II. Urban Environmental Histories  (2019)
    • The Rise and Fall of BBS Culture in Finland, 1982–2002  (2020)
    • The rise of motivational information systems: A review of gamification research  (2019)
    • The Role of Museum in an Aging Society  (2017)
    • The role of the Traditional TV in the Age of Intermedial Media Spectacles  (2010)

    Last updated on 08/11/2022 01:16:27 AM

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