Centre for Collaborative Research (CCR)
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study (2018)
- Digital integration generates synergies driving the development of a smart port-city (2025)
- Discovering the Motivational Constitution of ‘Playing Games for Fun’ (2022)
- Discovering the potentials of big data for integrated territorial policy development in the European growth corridors - a review on new data sources (2018)
- Disruption (2025)
- Disruptive innovations and the challenges for banking (2019)
- Does BMI help business to succeed? (2019)
- Driven, Imaginative, and Casual Game Experiences (2020)
- Dynamic capabilities and firm performance in a financial crisis (2014)
- Dynamic capabilities in Finnish maritime industry during the years of weak
demand and uncertainty from 2009 to 2012 (2013)



