Centre for Collaborative Research (CCR)
- Tapahtumateollisuuden toimialatutkimus 2020 - osa 1 (2020)
- Tapahtumateollisuuden toimialatutkimus 2020 - osa 2 (2020)
- Tasavallan core-gamer: Videopelaamisen piirteet Suomessa, Kanadassa ja Japanissa (2018)
- Teacher’s perspective on online co-teaching across universities: Case LITO
(Esitys 25th Nordic Academy of Management Conferencessa, Vaasa, Finland 21.-23.8. 2019) (2019) - Teachers' viewpoint on online courses (2018)
- Teaching professional communication in a global context: Using a three-phase approach of theory exploration, self-assessment, and virtual simulation (2015)
- Teamwork in digital environments: understanding collaboration and communication processes
(Conference abstract: EARLI SIG14 2020 Conference) (2020) - Technological, Organisational and Interactional Competences in Digital Work (2019)
- The Cost-Benefit Analysis of Digital Timestamping in Maritime Logistics : The Case of Aikatieto (2025)
- The Design Principles for Flow Experience in Educational Games (2012)