A4 Refereed article in a conference publication
Flow in VR: A study on the relationships between preconditions, experience and continued use
Authors: Hassan Lobna, Jylhä Henrietta, Sjöblom Max, Hamari Juho
Editors: Bui, Tung X
Conference name: Hawaii International Conference on System Sciences
Publisher: IEEE Computer Society
Publication year: 2020
Journal: Proceedings of the Annual Hawaii International Conference on System Sciences
Book title : Proceedings of the 53rd Annual Hawaii International Conference on System Sciences
Journal name in source: Proceedings of the Annual Hawaii International Conference on System Sciences
Series title: Proceedings of the Annual Hawaii International Conference on System Sciences
First page : 1196
Last page: 1205
ISBN: 978-0-9981331-3-3
eISSN: 2572-6862
DOI: https://doi.org/10.24251/HICSS.2020.149
Web address : http://hdl.handle.net/10125/63888
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/69236598
Flow is characterized as an autotelic experience where action and awareness merge, there is high concentration on task and little attention is paid to time or self. It is believed that VR has a powerful affordance for inducing the flow state, as VR is, at least anecdotally, a technology that transports users to immersive realities, which can facilitate flow. However, VR imposes usability challenges that may inhibit flow. This research investigates flow in VR and its characteristics, determinants and outcomes through a survey (n = 681) and Structural Equation Modeling (SEM). The results indicate that flow in VR is positively association with intentions to continue VR use and longer VR sessions.
Downloadable publication This is an electronic reprint of the original article. |