A3 Refereed book chapter or chapter in a compilation book

The Number Navigation Game: An Overview of an Iterative Development Process




AuthorsBrezovszky Boglárka, Veermans Koen, Hannula-Sormunen Minna, Lehtinen Erno

EditorsCai Yiyu, van Joolingen Wouter, Veermans Koen

PublisherSpringer Singapore

Publication year2021

Book title Virtual and Augmented Reality, Simulation and Serious Games for Education

Series titleGaming Media and Social Effects

First page 9

Last page20

ISBN978-981-16-1360-9

eISBN978-981-16-1361-6

ISSN2197-9685

DOIhttps://doi.org/10.1007/978-981-16-1361-6_2(external)

Web address https://doi.org/10.1007/978-981-16-1361-6_2(external)

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/68407388(external)


Abstract
The present chapter provides an overview of the iterative development and testing of the Number Navigation Game (NNG), a game-based learning environment which aims to strengthen primary school students' flexibility and adaptivity with arithmetic problem solving. The set of studies described in this chapter asked different questions using different methodologies through the phases of game development. However, the connecting principle was placing the integration of game features and mathematical content in the center of the process and developing valid and reliable means to operationalize the expected mathematical learning outcomes. Each step in the cycle served as a source of information to be used both in the development of the NNG and in the development of different types of measures of the mathematical learning outcomes. Conclusions of these steps are discussed in relation to the iterative game design process, the importance of using an integrated game design, and questions of measurement in the broader context of educational game design.

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Last updated on 2024-26-11 at 14:13