A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
Linkages Between Gameplay Preferences and Fondness for Game Music
Tekijät: Vahlo Jukka, Koskela Oskari, Tuuri Kai, Tissari Heli
Toimittaja: Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque, Pedro A. Gonzalez-Calero
Konferenssin vakiintunut nimi: International conference on entertainment computing
Kustantaja: Springer Science and Business Media Deutschland GmbH
Kustannuspaikka: Cham
Julkaisuvuosi: 2021
Journal: International Conference on Entertainment Computing
Kokoomateoksen nimi: Entertainment Computing – ICEC 2021:20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings
Tietokannassa oleva lehden nimi: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Sarjan nimi: Lecture Notes in Computer Science
Vuosikerta: 13056
Aloitussivu: 304
Lopetussivu: 318
ISBN: 978-3-030-89393-4
eISBN: 978-3-030-89394-1
ISSN: 0302-9743
DOI: https://doi.org/10.1007/978-3-030-89394-1_23
In this paper we explore connections between players’ preferences in gameplay and their desire to listen to game music. Music always takes place in cultural contexts and the activity of music listening is likewise entangled with versatile cultural practices. This is arguably evident in the case of game music since the primary context of encountering it is the active and participatory experience of gameplay. By analyzing survey data (N = 403) collected from the UK, we investigate how contextual preferences in gameplay activities predict fondness for game music. It was found that player preference for Aggression and Exploration are two precedents for liking game music. These findings indicate that a better understanding of the extra-musical qualities of game music is crucial for making sense of its overall attractiveness and meaningfulness.