A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä

Organizing for collaboration in simulation-based environments: An affordance perspective




TekijätLainema Kirsi, Syynimaa Kirsi, Lainema Timo, Hämäläinen Raija

KustantajaTaylor & Francis

Julkaisuvuosi2023

JournalJournal of Research on Technology in Education

Tietokannassa oleva lehden nimiJOURNAL OF RESEARCH ON TECHNOLOGY IN EDUCATION

Lehden akronyymiJ RES TECHNOL EDUC

Vuosikerta55

Numero2

Aloitussivu307

Lopetussivu323

Sivujen määrä17

ISSN1539-1523

eISSN1945-0818

DOIhttps://doi.org/10.1080/15391523.2021.1962451(external)

Verkko-osoitehttps://doi.org/10.1080/15391523.2021.1962451(external)

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/67975293(external)


Tiivistelmä
Extant research has identified the significance of technological affordances in computer-supported learning environments. However, until recently, there is scarcely empirical research on affordances for organizing collaboration in these learning environments. To address this gap, this study empirically examines affordances for organizing collaboration in a simulation-based learning environment. We focus, in particular on understanding how the organizing affordances of the learning environment are perceived and employed by the learners during a simulation-based learning task. The study was executed among 177 undergraduate higher education (HE) business students from 10 universities in Belgium, China, Estonia, New Zealand, the USA, Austria, and Finland. The data were obtained from the students' reflective essays, and analyzed with a qualitative content analytical approach. The results of our analyses yield in four types of organizing affordances: (1) organizing the division of work, (2) managing information and resources, (3) managing tasks, and (4) strategizing. Each type of organizing affordance was required in the joint learning task. The study offers an advanced understanding of affordances for organizing and of their use/nonuse in simulation-based learning environments. The findings of this study have theoretical and empirical implications and can contribute to both the development of pedagogic and educational practices as well as the design of learning tasks and environments.

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Julkaisussa olevat rahoitustiedot

This research has been supported by The Finnish Work Environment Fund, grant number 190154 Well@DigiWork, and The Academy of Finland, grant number 318095, the Multidisciplinary Research on Learning and Technology profile ll of University of Jyväskylä (JYU).


Last updated on 2025-14-02 at 09:56