A1 Refereed original research article in a scientific journal

Resilient Values in Game Industry Formation: Institutional Perspective to the Finnish Context




AuthorsLehtonen Miikka J, Schilli Katharina S, Harviainen J Tuomas

PublisherSAGE Publications Inc.

Publication year2022

JournalGames and Culture

Journal name in sourceGAMES AND CULTURE

Journal acronymGAMES CULT

Article numberARTN 15554120211049572

Volume17

Issue4

First page 614

Last page638

Number of pages25

ISSN1555-4120

eISSN1555-4139

DOIhttps://doi.org/10.1177/15554120211049572

Web address https://journals.sagepub.com/doi/10.1177/15554120211049572

Self-archived copy’s web addresshttps://acris.aalto.fi/ws/portalfiles/portal/68333682/ResilientValues_prefinal.pdf


Abstract
With the proliferation of technologies and digital platforms, contemporary game development firms' value propositions have become more complex. While on a global scale a considerable share of the game industry's revenue is captured by a few dozen firms, we are also witnessing the emergence of local and regional hotspots. In this context, legitimacy is of utmost importance if new competitive advantages are to become institutionalized as an industry. This paper extends studies which have offered temporal snapshots to the regional or local formation of game industry by focusing on the Finnish context. The concept of resilient values is introduced as legitimizing how the game industry is shaped and how the values are interpreted to develop the industry further. Our findings suggest legitimacy is intertwined with resilient values, thus resulting in the industry evolving over time through three different stages: (1) incubation period, (2) growth phase, and (3) institutionalized legitimacy.



Last updated on 2024-26-11 at 18:52