A Place for a Nintendo? Discourse on locale and players’ topobiographical identity in the late 1980s and the early 1990s




Suominen Jaakko, Sivula Anna

Melanie Swalwell

Cham

2021

Game history and the Local

Palgrave Games in Context

79

100

21

978-3-030-66421-3

978-3-030-66422-0

DOIhttps://doi.org/10.1007/978-3-030-66422-0(external)

https://doi.org/10.1007/978-3-030-66422-0(external)

https://research.utu.fi/converis/portal/detail/Publication/58017934(external)



By using digital oral historical sources, Suominen and Sivula study the domestication of Nintendo console gaming in Finland in the late 1980s and the early 1990s. They analyze how the gaming memories are recollected and attached to particular places. According to Suominen and Sivula, the gaming identity is built around homes but on the other hand, the domestic gaming is extended in public and mobile environments. 


Last updated on 2024-26-11 at 20:52