A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä 
Investigative activity in pre-primary technology education: The Power Creatures project
Tekijät: Rönkkö Marja-Leena, Yliverronen Virpi, Kangas Kaiju
Kustantaja: The Design and Technology Association
Julkaisuvuosi: 2021
Lehti:Design and technology education: an international journal (aik. Journal of Design and Technology Education)
Vuosikerta: 26
Numero: 1
Aloitussivu: 29
Lopetussivu: 44
eISSN: 2040-8633
Verkko-osoite: https://ojs.lboro.ac.uk/DATE/article/view/2885
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/53039780
The present study explored pre-primary students’ investigative activity 
during a longitudinal, integrative technology education project: the 
Power Creatures project. Investigative activity refers to the way young 
children act in a learning context that combines inquiry-based 
activities with creative hands-on activities, such as designing and 
crafting. Nineteen pre-primary students (aged five to six years) and two
 teachers participated in the case study. The main data set consisted of
 six video-recorded small-group sessions in which the children 
experimented with electronics and designed and made felted creatures 
containing soft circuits. The data were analysed using a theory-based, 
deductive content analysis. The results indicate that playful, 
investigative activities support pre-primary students’ learning of 
everyday technologies and that children can transfer their understanding
 of the technological process from one situation to another. This 
process requires careful pedagogical planning and scaffolding that 
maintains the longitudinal process and adapts to its established and 
evolving goals.
Ladattava julkaisu  This is an electronic reprint of the original article.  |