A3 Refereed book chapter or chapter in a compilation book

Interactive Storytelling in Extended Reality: Concepts for the Design




AuthorsNatasha Skult, Jouni Smed

EditorsBarbaros Bostan

Publication year2020

Book title Game User Experience And Player-Centered Design

Series titleInternational Series on Computer Entertainment and Media Technology

First page 449

Last page467

ISBN978-3-030-37642-0

eISBN978-3-030-37643-7

ISSN2364-947X

DOIhttps://doi.org/10.1007/978-3-030-37643-7_21

Web address https://doi.org/10.1007/978-3-030-37643-7_21


Abstract

Extended reality (XR) covers many techniques, such as virtual reality (VR) and augmented reality (AR), for creating mixtures of physical and synthetic realities. In this chapter, we present the work done in realizing interactive storytelling in XR. In addition to a literature review, we discuss how user experience (UX) and game design can be transformed to these new application areas.



Last updated on 2024-26-11 at 18:53