A3 Refereed book chapter or chapter in a compilation book
Interactive Storytelling in Extended Reality: Concepts for the Design
Authors: Natasha Skult, Jouni Smed
Editors: Barbaros Bostan
Publication year: 2020
Book title : Game User Experience And Player-Centered Design
Series title: International Series on Computer Entertainment and Media Technology
First page : 449
Last page: 467
ISBN: 978-3-030-37642-0
eISBN: 978-3-030-37643-7
ISSN: 2364-947X
DOI: https://doi.org/10.1007/978-3-030-37643-7_21
Web address : https://doi.org/10.1007/978-3-030-37643-7_21
Extended reality (XR) covers many techniques, such as virtual reality (VR) and augmented reality (AR), for creating mixtures of physical and synthetic realities. In this chapter, we present the work done in realizing interactive storytelling in XR. In addition to a literature review, we discuss how user experience (UX) and game design can be transformed to these new application areas.