A3 Book chapter

Interactive Storytelling in Extended Reality: Concepts for the Design

List of Authors: Natasha Skult, Jouni Smed

Publication year: 2020

Book title *: Game User Experience And Player-Centered Design

Title of series: International Series on Computer Entertainment and Media Technology

ISBN: 978-3-030-37642-0

eISBN: 978-3-030-37643-7

ISSN: 2364-947X

DOI: http://dx.doi.org/10.1007/978-3-030-37643-7_21

URL: https://doi.org/10.1007/978-3-030-37643-7_21


Extended reality (XR) covers many techniques, such as virtual reality (VR) and augmented reality (AR), for creating mixtures of physical and synthetic realities. In this chapter, we present the work done in realizing interactive storytelling in XR. In addition to a literature review, we discuss how user experience (UX) and game design can be transformed to these new application areas.

Last updated on 2021-24-06 at 11:08