A4 Vertaisarvioitu artikkeli konferenssijulkaisussa

Five-Factor Inventory of Intrinsic Motivations to Gameplay (IMG)




TekijätVahlo Jukka, Hamari Juho

ToimittajaN/A

Konferenssin vakiintunut nimiHawaii International Conference on System Sciences

KustannuspaikkaHawaii, USA

Julkaisuvuosi2019

JournalProceedings of the Annual Hawaii International Conference on System Sciences

Kokoomateoksen nimiProceedings of the 52nd International Conference on System Sciences

Numero sarjassa52

ISBN978-0-9981331-2-6

DOIhttps://doi.org/10.24251/HICSS.2019.298

Verkko-osoitehttp://hdl.handle.net/10125/59686

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/45307312


Tiivistelmä

In this study, we develop and validate Intrinsic Motivations to Gameplay (IMG) inventory. In Study 1, psychometric properties of a preliminary 10-item version of IMG were investigated by employing an online survey data collected among Finnish and Danish population (N = 2,205). In Study 2, a 23-item version of IMG was developed based on further interview data and survey data collected among Canadian population (N = 1,322). The 23-item version of IMG revealed five factors of intrinsic motivations for gameplay: Relatedness, Autonomy, Competence, Immersion, and Fun. In Study 3, a third survey was conducted among Finnish and Japanese participants (N = 2,057) to design a Self-Determination theory (SDT) informed confirmatory factor analysis (CFA). The CFA validated a 15-item version of IMG inventory, which can be utilized widely in studies on digital gaming and gamification to better understand player preferences.


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Last updated on 2024-26-11 at 21:19