A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
Five-Factor Inventory of Intrinsic Motivations to Gameplay (IMG)
Tekijät: Vahlo Jukka, Hamari Juho
Toimittaja: N/A
Konferenssin vakiintunut nimi: Hawaii International Conference on System Sciences
Kustannuspaikka: Hawaii, USA
Julkaisuvuosi: 2019
Journal: Proceedings of the Annual Hawaii International Conference on System Sciences
Kokoomateoksen nimi: Proceedings of the 52nd International Conference on System Sciences
Numero sarjassa: 52
ISBN: 978-0-9981331-2-6
DOI: https://doi.org/10.24251/HICSS.2019.298
Verkko-osoite: http://hdl.handle.net/10125/59686
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/45307312
In this study, we develop and validate Intrinsic Motivations to Gameplay (IMG) inventory. In Study 1, psychometric properties of a preliminary 10-item version of IMG were investigated by employing an online survey data collected among Finnish and Danish population (N = 2,205). In Study 2, a 23-item version of IMG was developed based on further interview data and survey data collected among Canadian population (N = 1,322). The 23-item version of IMG revealed five factors of intrinsic motivations for gameplay: Relatedness, Autonomy, Competence, Immersion, and Fun. In Study 3, a third survey was conducted among Finnish and Japanese participants (N = 2,057) to design a Self-Determination theory (SDT) informed confirmatory factor analysis (CFA). The CFA validated a 15-item version of IMG inventory, which can be utilized widely in studies on digital gaming and gamification to better understand player preferences.
Ladattava julkaisu This is an electronic reprint of the original article. |