A1 Refereed original research article in a scientific journal
Fame and fortune, or just fun? A study on why people create content on video platforms
Authors: Törhönen M., Sjöblom M., Hassan L., Hamari J.
Publisher: Emerald Group Publishing Ltd.
Publication year: 2020
Journal: Internet Research
Journal name in source: Internet Research
Volume: 30
First page : 165
Last page: 190
ISSN: 1066-2243
eISSN: 2054-5657
DOI: https://doi.org/10.1108/INTR-06-2018-0270
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/42742074
Purpose
The purpose of this paper is to examine the motivations behind online video content creation on services such as YouTube and Twitch. These activities, performed by private individuals online, have become increasingly monetized and professionalised through the accessible tools provided by video sharing services, which has presented a noteworthy manifestation of the increasing merger of the work and leisure within digital environments and the emergence of a hybrid form of work and play, playbour.
Design/methodology/approach
The data for the study were collected using an online survey of 377 video content creators and it was analysed via structural equation modelling.
Findings
The findings of the study indicate that although the practice of video content creation is becoming more commercialised and professionalised, the extrinsic motivations, often associated with work (e.g. income, prestige), remain less significant drivers for content creation than intrinsic motivations (e.g. enjoyment,socialisation), which are associated with leisure activities.
Originality/value
This study offers insight into how the authors have begun to reorganise the position in the new digital labour culture, where monotonous tasks are increasingly automated, allowing room for intrinsically driven playful labour to develop within the leisure activities.
Downloadable publication This is an electronic reprint of the original article. |