A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
Conceptual Security System Design for Mobile Platforms Based on Human Nervous System
Tekijät: Nanda Kumar Thanigaivelan, Ethiopia Nigussie, Seppo Virtanen, Jouni Isoaho
Toimittaja: Leonard Barolli, Fatos Xhafa, Omar K. Hussain
Konferenssin vakiintunut nimi: International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing
Kustantaja: Springer Verlag
Julkaisuvuosi: 2019
Journal: International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing
Kokoomateoksen nimi: Innovative Mobile and Internet Services in Ubiquitous Computing: Proceedings of the 13th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS-2019)
Sarjan nimi: Advances in Intelligent Systems and Computing
Vuosikerta: 994
Aloitussivu: 437
Lopetussivu: 446
ISBN: 978-3-030-22262-8
eISBN: 978-3-030-22263-5
ISSN: 2194-5357
DOI: https://doi.org/10.1007/978-3-030-22263-5_42
Verkko-osoite: https://link.springer.com/chapter/10.1007/978-3-030-22263-5_42
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/41800353
We present the conceptual security system design for mobile platform based on the human nervous system in order to achieve security resilience against threats. The reason for imitation of the human nervous system is to achieve distributed decision making and instinctive reaction against threats by observing the entire device activities. The system is adapted to have the functionalities of the nervous system through the creation of event detection and controlling mechanisms. The two main subsystems, brain and spinal cord, are created through sharing of security related operations in order to act independently without contradicting each other‘s decisions. The brain comprises of modules that handles the incidents and learning of behaviours to realise holistic view of security against ongoing activities. The spinal cord is responsible for spawning receptor and effector pairs against application activities to establish a medium to communicate and exercise control over them. Some of the factors that influence the method of implementation are usability, acceptability and the type of learning algorithms.
Ladattava julkaisu This is an electronic reprint of the original article. |