A4 Refereed article in a conference publication

Three Apps for Shooting Sports: The Design, Development, and Deployment




AuthorsAgnieszka Besz, Maciej Gornicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi Suovuo, Jouni Smed

EditorsK. Chorianopoulos, M. Divitini, J. Baalsrud Hauge, L. Jaccheri, R. Malaka

Conference nameInternational Conference on Entertainment Computing

Publication year2015

JournalLecture Notes in Computer Science

Book title Entertainment Computing - ICEC 2015

Series titleInformation Systems and Applications, incl. Internet/Web, and HCI

Number in series9353

Volume9353

First page 329

Last page342

Number of pages14

ISBN978-3-319-24588-1

eISBN978-3-319-24589-8

ISSN0302-9743

DOIhttps://doi.org/10.1007/978-3-319-24589-8(external)


Abstract



Video games rarely simulate shooting sports accurately. In this paper, we introduce three mobile applications that try to convey the essence of target shooting and biathlon to the players. We look at the applications from the perspectives of game design, implementation, and marketing. Our analysis provides a basis for developing games that take a real-world sport and help the player to appreciate the nuances of the sport, and maybe even to try it out in reality.





 



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