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Three Apps for Shooting Sports: The Design, Development, and Deployment




TekijätAgnieszka Besz, Maciej Gornicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi Suovuo, Jouni Smed

ToimittajaK. Chorianopoulos, M. Divitini, J. Baalsrud Hauge, L. Jaccheri, R. Malaka

Konferenssin vakiintunut nimiInternational Conference on Entertainment Computing

Julkaisuvuosi2015

JournalLecture Notes in Computer Science

Kokoomateoksen nimiEntertainment Computing - ICEC 2015

Sarjan nimiInformation Systems and Applications, incl. Internet/Web, and HCI

Numero sarjassa9353

Vuosikerta9353

Aloitussivu329

Lopetussivu342

Sivujen määrä14

ISBN978-3-319-24588-1

eISBN978-3-319-24589-8

ISSN0302-9743

DOIhttps://doi.org/10.1007/978-3-319-24589-8


Tiivistelmä



Video games rarely simulate shooting sports accurately. In this paper, we introduce three mobile applications that try to convey the essence of target shooting and biathlon to the players. We look at the applications from the perspectives of game design, implementation, and marketing. Our analysis provides a basis for developing games that take a real-world sport and help the player to appreciate the nuances of the sport, and maybe even to try it out in reality.





 



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