A4 Vertaisarvioitu artikkeli konferenssijulkaisussa
Three Apps for Shooting Sports: The Design, Development, and Deployment
Tekijät: Agnieszka Besz, Maciej Gornicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi Suovuo, Jouni Smed
Toimittaja: K. Chorianopoulos, M. Divitini, J. Baalsrud Hauge, L. Jaccheri, R. Malaka
Konferenssin vakiintunut nimi: International Conference on Entertainment Computing
Julkaisuvuosi: 2015
Journal: Lecture Notes in Computer Science
Kokoomateoksen nimi: Entertainment Computing - ICEC 2015
Sarjan nimi: Information Systems and Applications, incl. Internet/Web, and HCI
Numero sarjassa: 9353
Vuosikerta: 9353
Aloitussivu: 329
Lopetussivu: 342
Sivujen määrä: 14
ISBN: 978-3-319-24588-1
eISBN: 978-3-319-24589-8
ISSN: 0302-9743
DOI: https://doi.org/10.1007/978-3-319-24589-8
Video games rarely simulate shooting sports accurately. In this paper, we introduce three mobile applications that try to convey the essence of target shooting and biathlon to the players. We look at the applications from the perspectives of game design, implementation, and marketing. Our analysis provides a basis for developing games that take a real-world sport and help the player to appreciate the nuances of the sport, and maybe even to try it out in reality.