Enter Hogwarts: Lessons on how to gamify education from the wizarding world of Harry Potter




Hassan L., Tuomas Harviainen J., Hamari J.

Koivisto Jonna, Hamari Juho

GamiFIN Conference

PublisherCEUR-WS

2018

 CEUR Workshop Proceedings

CEUR Workshop Proceedings

CEUR Workshop Proceedings

CEUR Workshop Proceedings

2186

30

39

1613-0073

http://ceur-ws.org/Vol-2186/paper4.pdf

http://ceur-ws.org/Vol-2186/paper4.pdf




Last updated on 26/11/2024 06:25:06 PM