A1 Refereed original research article in a scientific journal

How prior experience, cognitive skills and practice are related with eye-hand span and performance in video gaming




AuthorsNivala M, Cichy A, Gruber H

PublisherINT GROUP EYE MOVEMENT RESEARCH

Publication year2018

JournalJournal of Eye Movement Research

Journal name in sourceJOURNAL OF EYE MOVEMENT RESEARCH

Journal acronymJ EYE MOVEMENT RES

Article number1

Volume11

Issue3

Number of pages10

ISSN1995-8692

eISSN1995-8692

DOIhttps://doi.org/10.16910/jemr.11.3.1

Web address https://bop.unibe.ch/JEMR/article/view/4127/4127-Nivala-final-sub

Self-archived copy’s web addresshttps://research.utu.fi/converis/portal/detail/Publication/35490075


Abstract
Research has shown that performance in visual domains depends on domain-specific cognitive and perceptual adaptations that result from extensive practice. However, less is known about processes and factors that underpin the acquisition of such adaptations. The present study investigated how prior experience, cognitive skills, task difficulty and practice effect eye-hand span (EHS) and performance in video gaming. Thirty-three participants played a platformer video game in a pre-test/practice/post-test experiment. Eye movements and keypresses were recorded. The results show that a short practice period improved performance but did not increase EHS. Instead, EHS was related to task difficulty. Furthermore, while EHS correlated with initial performance, this effect seemed to diminish after practice. Cognitive skills (concentration endurance, working memory, mental flexibility and executive functioning) predicted performance in some parts of the experiment. The study offers insights into the early development of visual adaptations and performance.

Downloadable publication

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 20:19