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Game Design Frameworks and Reality Guides
Tekijät: Tomi Suovuo, Ilmari Lahti, Jouni Smed
Toimittaja: Donna Russell, James M. Laffey
Kustannuspaikka: Hershey, PA
Julkaisuvuosi: 2015
Kokoomateoksen nimi: Handbook of Research on Gaming Trends in P-12 Education
Aloitussivu: 85
Lopetussivu: 104
Sivujen määrä: 20
ISBN: 978-1-4666-9629-7
DOI: https://doi.org/10.4018/978-1-4666-9629-7
The gamification trend has cultivated a wide variety of game design frameworks. In this chapter, we use the concept of reality guides to analyse the characteristics of a few of these. Reality guides are applications that aim at assisting the user in the real world. As such they are not games, which is why we can use them to investigate the applicability of game design frameworks in a wider context than they are originally introduced for. Although these frameworks are for games, we find them at least partially applicable in the design of any kind of software and services. We also further refine the concept of reality guides as a type of application and consider the apparent usefulness of these frameworks on them.