Playing Video Games As a Consumption Experience
: Henri Kemppi
: Kristin Diehl and Carolyn Yoon
: Association for Consumer Research - North American Conference 2015
: 2015
Advances in Consumer Research
: NA - Advances in Consumer Research Volume 43
: 43
: 792
: 792
: 1
: 0098-9258
: http://acrwebsite.org/volumes/1019840/volumes/v43/NA-43
Conceptualizing the consumption experience in the context of video games requires connecting multiple lines of research across several disciplines. The main theoretical contribution is the inclusion of a more holistic view, where the possible influences of the devices used to consume the game content are also considered.