A4 Refereed article in a conference publication
From Gamification to Funification of Exercise: Case Zombie Run Pori 2015
Authors: Friman Usva, Turtiainen, Riikka
Editors: Tuomi Pauliina, Perttula Arttu
Conference name: GamiFIN
Publication year: 2017
Journal: CEUR Workshop Proceedings
Book title : Proceedings of the 1st International GamiFIN Conference.
Number in series: 1
Volume: 1857
First page : 53
Last page: 59
ISSN: 1613-0073
Web address : http://ceur-ws.org/Vol-1857/gamifin17_p8.pdf(external)
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/27302698(external)
In this paper, we approach the topic of gamification of exercise in the context of sporting events, using a gamified running event Zombie Run Pori 2015 as our example case. We analyse the participant feedback from the event,defining its gameful and playful elements and categorising them as design-based, participant-based, or both. Our analysis shows that user experience does not directly follow from design: gameful design does not necessarily lead to gameful experiences, and gameful experiences can form without gameful design. Gamification also does not automatically guarantee more fun, motivating, or otherwise enjoyable experience. As our conclusion, we suggest that in gamification of exercise, the design process could rather be thought as funification of exercise, setting the individual user experiences and motivations as its main focus.
Downloadable publication This is an electronic reprint of the original article. |