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Fiction Puzzle – Storiable Challenge in Pragmatist Videogame Aesthetics (Philosophy & Technology -special issue)
Alaotsikko: Storiable Challenge in Pragmatist Videogame Aesthetics (Philosophy & Technology -special issue)
Tekijät: Veli-Matti Karhulahti
Kustantaja: Springer
Julkaisuvuosi: 2013
Journal: Philosophy & Technology
Numero sarjassa: 2
Vuosikerta: 27
Numero: 2
Aloitussivu: 201
Lopetussivu: 220
Sivujen määrä: 20
ISSN: 2210-5433
DOI: https://doi.org/10.1007/s13347-013-0117-8
This paper surveys the ontological and aesthetic character of puzzles in worlds with storytelling potential, storiable worlds (potential storyworlds). These puzzles are termed fiction puzzles. The focus is on the fiction puzzles of videogames, which are accommodated to John Dewey's pragmatist framework of aesthetics to be examined as art products capable of producing aesthetic experiences. This leads to an establishing of analytical criteria for estimating the value of fiction puzzles in the pragmatist framework of aesthetics.
Ladattava julkaisu This is an electronic reprint of the original article. |