A4 Vertaisarvioitu artikkeli konferenssijulkaisussa

Comparative Analysis on Game Design Pattern Collections




TekijätTapani N. Liukkonen, Olli I. Heimo, Tuomas Mäkilä, Jouni Smed

ToimittajaSanders Bakke and Frank Nack

Konferenssin vakiintunut nimiInternational Conference on Intelligent Games and Simulations

KustannuspaikkaGhent, Belgium

Julkaisuvuosi2015

Kokoomateoksen nimiGame-ON'2015

Sarjan nimiGame-On

Aloitussivu10

Lopetussivu17

Sivujen määrä8

ISBN978-90-77381-91-5


Tiivistelmä

Varying methods to support the game design process exist. Researchers of game design have worked on formalizing the experience-based craft by creating game design patterns. However, these patterns are incompatible in their creation, presentation, and usage. They also have strayed away from their original roots. In this paper, we suggest a taxonomy of game design patterns based on their usage during the game design and implementation. Our proposal is based on the literature research on the history of the game design patterns, and analysis of the existing game design patterns and collections of them.




Last updated on 2024-26-11 at 18:38