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Elements explaining learning clinical reasoning using simulation games




TekijätKoivisto J-M., Haavisto E., Niemi H., Katajisto J., Multisilta J.

KustantajaSerious Games Society

Julkaisuvuosi2016

JournalInternational Journal of Serious Games

Vuosikerta3

Numero4

Aloitussivu29

Lopetussivu43

Sivujen määrä15

ISSN2384-8766

eISSN2384-8766

DOIhttps://doi.org/10.17083/ijsg.v3i4.136

Verkko-osoitehttp://dx.doi.org/10.17083/ijsg.v3i4.136


Tiivistelmä

This article presents the findings on which elements in a game-based simulation affect learning clinical reasoning in nursing education. By using engaging gaming elements in virtual simulations and integrating the clinical reasoning process into game mechanics, games can enhance learning clinical reasoning and offer meaningful learning experiences. The study was designed to explore how nursing students experience gaming and learning when playing a simulation game, as well as which gaming elements explain learning clinical reasoning. The data was collected by questionnaire from nursing students (N = 166) in autumn 2014 over thirteen gaming sessions. The findings showed that usability, application of nursing knowledge, and exploration have the most impact on learning clinical reasoning when playing simulation games. Findings also revealed that authentic patient-related experiences, feedback, and reflection have an indirect effect on learning clinical reasoning. Based on these results, more efficient simulation games to improve clinical reasoning may be developed.


Ladattava julkaisu

This is an electronic reprint of the original article.
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Last updated on 2024-26-11 at 20:30