A4 Refereed article in a conference publication
Online Quantum Game Jam
Authors: Piispanen Laura, Anttila Daria, Skult Natasha
Editors: N/A
Conference name: International Conference on Game Jams
Publisher: Association for Computing Machinery
Publishing place: Virtual
Publication year: 2023
Book title : ICGJ '23: Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events
Journal name in source: ACM International Conference Proceeding Series
First page : 18
Last page: 27
ISBN: 979-8-4007-0879-4
DOI: https://doi.org/10.1145/3610602.3610610
Web address : https://doi.org/10.1145/3610602.3610610
Self-archived copy’s web address: https://research.utu.fi/converis/portal/detail/Publication/181343503
This paper presents and discusses the online version of Quantum Game Jams, events where quantum physics related games are created. It consists of a two-part investigation into online Quantum Game Jams. The first part involves examining three events that took place between 2020 and 2021. The second part provides a detailed account of organising the Global Quantum Game Jam from 2021 to 2022, evaluating its outcomes based on participant feedback and experiences. Additionally, it examines the backgrounds of the participants in the global events of 2021 and 2022. Based on the findings, this paper proposes a set of guidelines for organising future online Quantum Game Jams, which can also be applicable to game jams and science game jams in general.
Downloadable publication This is an electronic reprint of the original article. |