What Can Oracles Teach Us About the Ultimate Fate of Life?
: Salo Ville, Törmä Ilkka
: Mikołaj Bojańczyk, Emanuela Merelli, David P. Woodruf
: International Colloquium on Automata, Languages and Programming
Publisher: Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing
: 2022
: International Colloquium on Automata, Languages and Programming
: 49th International Colloquium on Automata, Languages, and Programming (ICALP 2022)
: Leibniz International Proceedings in Informatics, LIPIcs
: Leibniz international proceedings in informatics
: 229
: 131:1
: 131:20
: 978-3-95977-235-8
: 1868-8969
DOI: https://doi.org/10.4230/LIPIcs.ICALP.2022.131
: https://drops.dagstuhl.de/opus/volltexte/2022/16472/
: https://research.utu.fi/converis/portal/detail/Publication/176100389
We settle two long-standing open problems about Conway’s Life, a two-dimensional cellular automaton. We solve the Generalized grandfather problem: for all n ≥ 0, there exists a configuration that has an nth predecessor but not an (n+1)st one. We also solve (one interpretation of) the Unique father problem: there exists a finite stable configuration that contains a finite subpattern that has no predecessor patterns except itself. In particular this gives the first example of an unsynthesizable still life. The new key concept is that of a spatiotemporally periodic configuration (agar) that has a unique chain of preimages; we show that this property is semidecidable, and find examples of such agars using a SAT solver.
Our results about the topological dynamics of Game of Life are as follows: it never reaches its limit set; its dynamics on its limit set is chain-wandering, in particular it is not topologically transitive and does not have dense periodic points; and the spatial dynamics of its limit set is non-sofic, and does not admit a sublinear gluing radius in the cardinal directions (in particular it is not block-gluing). Our computability results are that Game of Life’s reachability problem, as well as the language of its limit set, are PSPACE-hard.