A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä

Inter-brain synchronization occurs without physical co-presence during cooperative online gaming




TekijätWikström Valtteri, Saarikivi Katri, Falcon Mari, Makkonen Tommi, Martikainen Silja, Putkinen Vesa, Cowley Benjamin U, Tervaniemi Mari

KustantajaPERGAMON-ELSEVIER SCIENCE LTD

Julkaisuvuosi2022

Lehti:Neuropsychologia

Tietokannassa oleva lehden nimiNEUROPSYCHOLOGIA

Lehden akronyymiNEUROPSYCHOLOGIA

Artikkelin numero 108316

Vuosikerta174

Sivujen määrä14

ISSN0028-3932

eISSN1873-3514

DOIhttps://doi.org/10.1016/j.neuropsychologia.2022.108316

Verkko-osoitehttps://doi.org/10.1016/j.neuropsychologia.2022.108316

Rinnakkaistallenteen osoitehttps://research.utu.fi/converis/portal/detail/Publication/176099004


Tiivistelmä
Inter-brain synchronization during social interaction has been linked with several positive phenomena, including closeness, cooperation, prosociality, and team performance. However, the temporal dynamics of inter-brain synchronization during collaboration are not yet fully understood. Furthermore, with collaboration increasingly happening online, the dependence of inter-brain phase synchronization of oscillatory activity on physical presence is an important but understudied question. In this study, physically isolated participants performed a collaborative coordination task in the form of a cooperative multiplayer game. We measured EEG from 42 subjects working together as pairs in the task. During the measurement, the only interaction between the participants happened through on-screen movement of a racing car, controlled by button presses of both participants working with distinct roles, either controlling the speed or the direction of the car. Pairs working together in the task were found to have elevated neural coupling in the alpha, beta, and gamma frequency bands, compared to performance matched false pairs. Higher gamma synchrony was associated with better momentary performance within dyads and higher alpha synchrony was associated with better mean performance across dyads. These results are in line with previous findings of increased inter-brain synchrony during interaction, and show that phase synchronization of oscillatory activity occurs during online real-time joint coordination without any physical co-presence or video and audio connection. Synchrony decreased during a playing session, but was found to be higher during the second session compared to the first. The novel paradigm, developed for the measurement of real-time collaborative performance, demonstrates that changes in inter-brain EEG phase synchrony can be observed continuously during interaction.

Ladattava julkaisu

This is an electronic reprint of the original article.
This reprint may differ from the original in pagination and typographic detail. Please cite the original version.





Last updated on 2024-26-11 at 21:35