A1 Vertaisarvioitu alkuperäisartikkeli tieteellisessä lehdessä
Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training
Tekijät: Mystakidis Stylianos, Besharat Jeries, Papantzikos George, Christopoulos Athanasios, Stylios Chrysostomos, Agorgianitis Spiros, Tselentis Dimitrios
Kustantaja: MDPI
Julkaisuvuosi: 2022
Journal: Education Sciences
Tietokannassa oleva lehden nimi: EDUCATION SCIENCES
Lehden akronyymi: EDUC SCI
Artikkelin numero: 281
Vuosikerta: 12
Numero: 4
Sivujen määrä: 18
eISSN: 2227-7102
DOI: https://doi.org/10.3390/educsci12040281
Verkko-osoite: https://www.mdpi.com/2227-7102/12/4/281
Rinnakkaistallenteen osoite: https://research.utu.fi/converis/portal/detail/Publication/175276689
Immersive virtual reality (VR) is a technology that can be effective for procedural skills training through game-based simulations such as serious games. The current study describes the instructional design, development, and evaluation of the FSCHOOL fire preparedness serious game in a cave automatic virtual environment (CAVE-VR) for elementary school teachers. The main game mechanics include a storytelling scenario, enhanced realism, freedom of movement, levels, and points corresponding to the learning mechanics of instruction, action, simulation, discovery, repetition, and imitation. The game was developed in Unity 3D with the help of the Fire Dynamics Simulator and a script to emulate and visualize fire propagation. The game featured three levels to respond to school fire safety regulations and was evaluated by elementary school teachers (N = 33) in Greece. A comparative quantitative study was conducted with experimental and control groups. The results indicate that the VR serious game is appropriate for training, providing challenge, enjoyment, and mastery.
Ladattava julkaisu This is an electronic reprint of the original article. |